Patches and Perils is a 3D platformer, created with the style of PS2 graphics, where you play as Patches to collect buttons and threads and traverse through the room unscathed. This project was created in Unreal and all assets, blueprints, and models were created and implemented by myself using Maya and Substance Painter.
Final model of Patches
Final model of Assets
Final model of Assets
Final model of Assets
Final model of Assets